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author | DracoOmega <draco_omega@live.com> | 2013-05-27 17:41:30 -0230 |
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committer | DracoOmega <draco_omega@live.com> | 2013-05-27 17:43:37 -0230 |
commit | 56cd2e8f121f16692030cb01d303eb6906fe86b8 (patch) | |
tree | 1884e7e7e8071b8a3b4fa8f85a9f945b6e3cb826 /crawl-ref/source/spl-miscast.cc | |
parent | daf1fe9ca54ff1077abdb982bea665cbf6176ba0 (diff) | |
download | crawl-ref-56cd2e8f121f16692030cb01d303eb6906fe86b8.tar.gz crawl-ref-56cd2e8f121f16692030cb01d303eb6906fe86b8.zip |
Reduce the number of shadows summoned by necro miscasts from 1-3 to 1-2
This is still stronger than the old effect, of course. Maybe it should
just summon one?
Diffstat (limited to 'crawl-ref/source/spl-miscast.cc')
-rw-r--r-- | crawl-ref/source/spl-miscast.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-miscast.cc b/crawl-ref/source/spl-miscast.cc index d78a0ddf91..272dd8d704 100644 --- a/crawl-ref/source/spl-miscast.cc +++ b/crawl-ref/source/spl-miscast.cc @@ -1751,7 +1751,7 @@ void MiscastEffect::_necromancy(int severity) { bool success = false; - for (int i = random2(3); i >= 0; --i) + for (int i = random2(2); i >= 0; --i) { if (_create_monster(MONS_SHADOW, 2, true)) success = true; |