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authorAdam Borowski <kilobyte@angband.pl>2013-05-18 19:22:21 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-05-18 19:22:21 +0200
commit707f4fa692eb661ebf28c3be649f564a744ccc7c (patch)
tree09f1933d7016ff70c13f18317ada040257d430c0 /crawl-ref/source/spl-miscast.cc
parentde5d1be5a242b98c03e42cb9d5d276e07ea2b607 (diff)
downloadcrawl-ref-707f4fa692eb661ebf28c3be649f564a744ccc7c.tar.gz
crawl-ref-707f4fa692eb661ebf28c3be649f564a744ccc7c.zip
Rename actor::mutate() to actor::malmutate().
It's confusing; especially the use in cloud.cc looks strongly like it's supposed to work differently.
Diffstat (limited to 'crawl-ref/source/spl-miscast.cc')
-rw-r--r--crawl-ref/source/spl-miscast.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-miscast.cc b/crawl-ref/source/spl-miscast.cc
index 51381decdf..d49c574d9e 100644
--- a/crawl-ref/source/spl-miscast.cc
+++ b/crawl-ref/source/spl-miscast.cc
@@ -2025,7 +2025,7 @@ void MiscastEffect::_transmutation(int severity)
mutate(RANDOM_BAD_MUTATION, cause, false, false);
}
else
- target->mutate(cause);
+ target->malmutate(cause);
_ouch(5 + random2avg(23, 2));
break;
}