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authorChris Campbell <chriscampbell89@gmail.com>2011-11-15 15:05:34 +0000
committerChris Campbell <chriscampbell89@gmail.com>2011-11-15 16:01:35 +0000
commit33db85f3765d3c61634b0de6c0cb69d3da9d0525 (patch)
tree524147a10be91bb7356641db68a23fafc54046f0 /crawl-ref/source/spl-monench.h
parentcb4f853c2be2063e6330c108614f7ad4c6fe9ba6 (diff)
downloadcrawl-ref-33db85f3765d3c61634b0de6c0cb69d3da9d0525.tar.gz
crawl-ref-33db85f3765d3c61634b0de6c0cb69d3da9d0525.zip
Re-implement Metabolic Englaciation as a mass slowing Hex
Diffstat (limited to 'crawl-ref/source/spl-monench.h')
-rw-r--r--crawl-ref/source/spl-monench.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-monench.h b/crawl-ref/source/spl-monench.h
index dd34225446..064ec009a5 100644
--- a/crawl-ref/source/spl-monench.h
+++ b/crawl-ref/source/spl-monench.h
@@ -3,11 +3,12 @@
#include "spl-cast.h"
+spret_type cast_englaciation(int pow, bool fail);
void cast_tame_beasts(int pow);
bool backlight_monsters(coord_def where, int pow, int garbage);
//returns true if it slowed the monster
-bool do_slow_monster(monster* mon, const actor *agent);
+bool do_slow_monster(monster* mon, const actor *agent, int dur = 0);
spret_type project_noise(bool fail);