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authorChris Oelmueller <chris.oelmueller@gmail.com>2013-07-22 23:33:29 +0200
committerChris Campbell <chriscampbell89@gmail.com>2013-07-23 17:27:50 +0100
commit1e8a74ea0b0e105d33382862bf59a8313bd81fa0 (patch)
treecc43871811deaccbecb55794c39735d433aadac1 /crawl-ref/source/spl-other.cc
parent925c3d30d6b0207b59945da8e90a9150620cd866 (diff)
downloadcrawl-ref-1e8a74ea0b0e105d33382862bf59a8313bd81fa0.tar.gz
crawl-ref-1e8a74ea0b0e105d33382862bf59a8313bd81fa0.zip
Fix lots of typos
Diffstat (limited to 'crawl-ref/source/spl-other.cc')
-rw-r--r--crawl-ref/source/spl-other.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-other.cc b/crawl-ref/source/spl-other.cc
index dac75bbc07..70c3f4a25d 100644
--- a/crawl-ref/source/spl-other.cc
+++ b/crawl-ref/source/spl-other.cc
@@ -247,7 +247,7 @@ void recall_orders(monster *mons)
// Don't wander
mons->behaviour = BEH_SEEK;
- // Don't persue distant enemies
+ // Don't pursue distant enemies
const actor *foe = mons->get_foe();
if (foe && !you.can_see(foe))
mons->foe = MHITYOU;