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authorChris Campbell <chriscampbell89@gmail.com>2012-08-20 13:08:43 +0100
committerChris Campbell <chriscampbell89@gmail.com>2012-08-20 14:20:22 +0100
commit54df5be6b9d9bdd40a116d0b4ddd192871e8adb2 (patch)
tree5ad66ec37d816e2edf46a1f20c33a8cb690a397b /crawl-ref/source/spl-other.h
parent19fbaf86f4ea4c02d326252ac0105f5aea30887a (diff)
downloadcrawl-ref-54df5be6b9d9bdd40a116d0b4ddd192871e8adb2.tar.gz
crawl-ref-54df5be6b9d9bdd40a116d0b4ddd192871e8adb2.zip
Remove Evaporate and Fulsome Distillation, and the book of Stalking
Mephitic, poison and miasma clouds from a level 2 spell just isn't balanced at all (compare to Poisonous Cloud, a very strong spell at level 6). Fulsome makes the first two of these completely unlimited in practice, and miasma is absurdly strong even with decay corpses being rarer.
Diffstat (limited to 'crawl-ref/source/spl-other.h')
-rw-r--r--crawl-ref/source/spl-other.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-other.h b/crawl-ref/source/spl-other.h
index c6c84a6f37..69ddf17cc7 100644
--- a/crawl-ref/source/spl-other.h
+++ b/crawl-ref/source/spl-other.h
@@ -13,7 +13,6 @@ bool recall(int type_recalled);
spret_type cast_phase_shift(int pow, bool fail = false);
spret_type cast_passwall(const coord_def& delta, int pow, bool fail);
spret_type cast_intoxicate(int pow, bool fail);
-spret_type cast_fulsome_distillation(int pow, bool check_range, bool fail);
void remove_condensation_shield();
spret_type cast_condensation_shield(int pow, bool fail);
spret_type cast_stoneskin(int pow, bool fail = false);