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authorPete Hurst <pete@streamuniverse.tv>2013-06-24 13:54:02 +0100
committerPete Hurst <pete@streamuniverse.tv>2013-06-24 13:58:46 +0100
commit2fab1c1e1f4a8b8e67855e27537ed6797ea8d002 (patch)
treed7e6880b996181db5fce691914f9af9e07938f4f /crawl-ref/source/spl-selfench.cc
parent356a7c0c03c3c4de73b4b2daa3fcd4906b3d835f (diff)
downloadcrawl-ref-2fab1c1e1f4a8b8e67855e27537ed6797ea8d002.tar.gz
crawl-ref-2fab1c1e1f4a8b8e67855e27537ed6797ea8d002.zip
Post-merge Skald cleanup
Numerous tweaks and code review: * Fix errors and save compat issues introduced by the merge * Formatting fixes * Some text and capitalisation tweaks * Clean up some leftover comments / code * Change some debugging messages to dprf * Move some bits of code to match enum positions
Diffstat (limited to 'crawl-ref/source/spl-selfench.cc')
-rw-r--r--crawl-ref/source/spl-selfench.cc14
1 files changed, 4 insertions, 10 deletions
diff --git a/crawl-ref/source/spl-selfench.cc b/crawl-ref/source/spl-selfench.cc
index 25a9b15c2b..041ee342d9 100644
--- a/crawl-ref/source/spl-selfench.cc
+++ b/crawl-ref/source/spl-selfench.cc
@@ -328,13 +328,10 @@ spret_type cast_infusion(int pow, bool fail)
{
fail_check();
if (!you.duration[DUR_INFUSION])
- {
mpr("Your attacks are magically infused.");
- }
else
- {
mpr("Your attacks are magically infused for longer.");
- }
+
you.increase_duration(DUR_INFUSION, 8 + roll_dice(2, pow), 100);
you.props["infusion_power"] = pow;
@@ -346,14 +343,11 @@ spret_type cast_song_of_slaying(int pow, bool fail)
fail_check();
if (you.duration[DUR_SONG_OF_SLAYING])
- {
mpr("You start a new song!");
- }
else
- {
mpr("You start singing a song of slaying.");
- }
- you.increase_duration(DUR_SONG_OF_SLAYING, 20+pow/3, 20+pow/3);
+
+ you.increase_duration(DUR_SONG_OF_SLAYING, 20 + pow / 3, 20 + pow / 3);
noisy(12, you.pos());
@@ -364,7 +358,7 @@ spret_type cast_song_of_slaying(int pow, bool fail)
spret_type cast_spirit_shield(int pow, bool fail)
{
fail_check();
- you.increase_duration(DUR_SPIRIT_SHIELD, 10 + random2(pow)/3, 40);
+ you.increase_duration(DUR_SPIRIT_SHIELD, 10 + random2(pow) / 3, 40);
mpr("You are being protected by your magic.");
return SPRET_SUCCESS;
}