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authorChris Campbell <chriscampbell89@gmail.com>2013-08-03 05:21:46 +0100
committerChris Campbell <chriscampbell89@gmail.com>2013-08-03 05:21:46 +0100
commit811f1deea9a7677fddb7982f34d8d3068240c0c9 (patch)
treead53f7240b434e2480eca6232e5fbfd9876ada35 /crawl-ref/source/spl-selfench.cc
parent94c4477e3d98957b02c8f56cf7d898113628f016 (diff)
downloadcrawl-ref-811f1deea9a7677fddb7982f34d8d3068240c0c9.tar.gz
crawl-ref-811f1deea9a7677fddb7982f34d8d3068240c0c9.zip
Make the initial noise of Song of Slaying the same as the per-turn noise
Diffstat (limited to 'crawl-ref/source/spl-selfench.cc')
-rw-r--r--crawl-ref/source/spl-selfench.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-selfench.cc b/crawl-ref/source/spl-selfench.cc
index 5dd04a511d..2fb63c9ebe 100644
--- a/crawl-ref/source/spl-selfench.cc
+++ b/crawl-ref/source/spl-selfench.cc
@@ -342,7 +342,7 @@ spret_type cast_song_of_slaying(int pow, bool fail)
you.increase_duration(DUR_SONG_OF_SLAYING, 20 + pow / 3, 20 + pow / 3);
- noisy(12, you.pos());
+ noisy(10, you.pos());
you.props["song_of_slaying_bonus"] = 0;
return SPRET_SUCCESS;