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authorChris Campbell <chriscampbell89@gmail.com>2011-04-09 02:07:28 +0100
committerChris Campbell <chriscampbell89@gmail.com>2011-04-13 22:23:33 +0100
commit9ab156946f39cffb05153e4be64c7a71a7cf19e2 (patch)
treef174f6467771b5e29670fef63071d6bf2ea7ca45 /crawl-ref/source/spl-selfench.h
parentdef89a7db24a6f97975ca6c5528bad77e0f6d22b (diff)
downloadcrawl-ref-9ab156946f39cffb05153e4be64c7a71a7cf19e2.tar.gz
crawl-ref-9ab156946f39cffb05153e4be64c7a71a7cf19e2.zip
Remove the Resist Poison spell
There's no need for both that and Cure Poison to exist, and Cure Poison has some more interesting drawbacks than simply giving you a resistance temporarily (you actually have to take poison damage for at least a few turns).
Diffstat (limited to 'crawl-ref/source/spl-selfench.h')
-rw-r--r--crawl-ref/source/spl-selfench.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-selfench.h b/crawl-ref/source/spl-selfench.h
index d0fa5ce9fb..b578d18096 100644
--- a/crawl-ref/source/spl-selfench.h
+++ b/crawl-ref/source/spl-selfench.h
@@ -16,7 +16,6 @@ void cast_swiftness(int power);
void cast_fly(int power);
void cast_insulation(int power);
-void cast_resist_poison(int power);
void cast_teleport_control(int power);
int cast_selective_amnesia(std::string *pre_msg = NULL);
void cast_see_invisible(int pow);