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author | Chris Campbell <chriscampbell89@gmail.com> | 2011-02-28 22:32:25 +0000 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2011-03-01 01:06:23 +0000 |
commit | bddcff13544a8b241e99e62fc8868390cfec8143 (patch) | |
tree | fa4e371d01b271226a7b61b8dc6e017ae254dbf2 /crawl-ref/source/spl-selfench.h | |
parent | 38ccdefff72f47da13869c473047f20d59595892 (diff) | |
download | crawl-ref-bddcff13544a8b241e99e62fc8868390cfec8143.tar.gz crawl-ref-bddcff13544a8b241e99e62fc8868390cfec8143.zip |
Remove Extension
Even with it only being able to extend spells you know, it's
uninteresting and sort of abusable for high-level Transmutations.
Diffstat (limited to 'crawl-ref/source/spl-selfench.h')
-rw-r--r-- | crawl-ref/source/spl-selfench.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-selfench.h b/crawl-ref/source/spl-selfench.h index 8cdbd6a80f..d0fa5ce9fb 100644 --- a/crawl-ref/source/spl-selfench.h +++ b/crawl-ref/source/spl-selfench.h @@ -3,7 +3,6 @@ int allowed_deaths_door_hp(void); bool cast_deaths_door(int pow); -void extension(int pow); void remove_ice_armour(); void ice_armour(int pow, bool extending); void missile_prot(int pow); |