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author | DracoOmega <draco_omega@live.com> | 2013-01-28 07:26:53 -0330 |
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committer | elliptic <hyperelliptical@gmail.com> | 2013-01-28 06:08:56 -0500 |
commit | 0637e86e95d8129de41b70b6a913ad93dab2d743 (patch) | |
tree | 2b7ca224a582f0a5802f61018cfb3b64ade3725a /crawl-ref/source/spl-summoning.h | |
parent | 20932f801b698903b464c03d9fa01144d0fa9498 (diff) | |
download | crawl-ref-0637e86e95d8129de41b70b6a913ad93dab2d743.tar.gz crawl-ref-0637e86e95d8129de41b70b6a913ad93dab2d743.zip |
Make familiars fire at monsters hit indirectly by explosions
If you aim an explosion like fireball next to a monster (but not on top of
it), instead of the familiar firing at the empty square in the middle of
the explosion, it will now attempt to fire at some monster engulfed by
the explosion.
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r-- | crawl-ref/source/spl-summoning.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h index 53363fe677..f92b2b27d9 100644 --- a/crawl-ref/source/spl-summoning.h +++ b/crawl-ref/source/spl-summoning.h @@ -85,7 +85,7 @@ spret_type cast_mass_abjuration(int pow, bool fail = false); spret_type cast_arcane_familiar(int pow, god_type god, bool fail); void end_arcane_familiar(bool killed); bool aim_arcane_familiar(spell_type spell, int powc, bolt& beam); -bool trigger_arcane_familiar(); +bool trigger_arcane_familiar(bolt& beam); bool fire_arcane_familiar(monster* mons); void reset_arcane_familiar(monster* mons); |