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authorDracoOmega <draco_omega@live.com>2013-02-10 16:29:47 -0330
committerDracoOmega <draco_omega@live.com>2013-03-20 20:34:12 -0230
commita6578962e08591e0aaead642e2ff769ba2fae857 (patch)
tree631f8b9ed32de26ef2fe50611c86648463ee4dc2 /crawl-ref/source/spl-summoning.h
parent4a87d9e014726449575e0de62e9d92202351d05d (diff)
downloadcrawl-ref-a6578962e08591e0aaead642e2ff769ba2fae857.tar.gz
crawl-ref-a6578962e08591e0aaead642e2ff769ba2fae857.zip
Replace scrolls of unholy creation with (revised) scrolls of summoning
The small abomination created by scrolls of unholy creation was effectively useless past the very early game, and often not even worth the trouble of having it around. Instead, scrolls of summoning now summon 2d2 shadow creatures (with slightly increased duration compared to the spell). This should hopefully make them a consumable worth actually using, commensurate with their rarity.
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r--crawl-ref/source/spl-summoning.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h
index 741a186efc..cdef364a5c 100644
--- a/crawl-ref/source/spl-summoning.h
+++ b/crawl-ref/source/spl-summoning.h
@@ -50,7 +50,7 @@ spret_type cast_summon_demon(int pow, god_type god = GOD_NO_GOD,
bool fail = false);
spret_type cast_demonic_horde(int pow, god_type god, bool fail);
spret_type cast_summon_greater_demon(int pow, god_type god, bool fail);
-spret_type cast_shadow_creatures(god_type god, bool fail);
+spret_type cast_shadow_creatures(god_type god, bool fail, bool scroll = false);
spret_type cast_summon_horrible_things(int pow, god_type god, bool fail);
bool can_cast_malign_gateway();
spret_type cast_malign_gateway(actor* caster, int pow,