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authorChris Campbell <chriscampbell89@gmail.com>2013-05-06 19:54:44 +0100
committerChris Campbell <chriscampbell89@gmail.com>2013-05-06 19:54:44 +0100
commitb76263150febd915e9b65a8a114a5a0773182acd (patch)
tree8320df7085ebe2312bb12c573050b1a1c9311f4a /crawl-ref/source/spl-summoning.h
parentdddd8c10fad227f73505f57666282ad4c320859e (diff)
downloadcrawl-ref-b76263150febd915e9b65a8a114a5a0773182acd.tar.gz
crawl-ref-b76263150febd915e9b65a8a114a5a0773182acd.zip
Rename Summon Small Mammals to Summon Small Mammal
And make it only ever summon one monster per cast. As a level one spell it doesn't really need to suddenly double in efficiency at max power.
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r--crawl-ref/source/spl-summoning.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h
index 1d27b50ae1..6c183f4c43 100644
--- a/crawl-ref/source/spl-summoning.h
+++ b/crawl-ref/source/spl-summoning.h
@@ -15,7 +15,7 @@
spret_type cast_summon_butterflies(int pow, god_type god = GOD_NO_GOD,
bool fail = false);
-spret_type cast_summon_small_mammals(int pow, god_type god, bool fail);
+spret_type cast_summon_small_mammal(int pow, god_type god, bool fail);
bool item_is_snakable(const item_def& item);
spret_type cast_sticks_to_snakes(int pow, god_type god, bool fail);