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authorNeil Moore <neil@s-z.org>2013-11-09 16:02:58 -0500
committerNeil Moore <neil@s-z.org>2013-11-09 16:05:06 -0500
commite14b6fbfc50b698a708eb25f52e02c534bd07af4 (patch)
treebed0c1b4657d1dba3cb03a9953a68bb9d9282c3c /crawl-ref/source/spl-summoning.h
parente413633c0389919b28f29a9b81404464dadd143a (diff)
downloadcrawl-ref-e14b6fbfc50b698a708eb25f52e02c534bd07af4.tar.gz
crawl-ref-e14b6fbfc50b698a708eb25f52e02c534bd07af4.zip
The dead are crawling!
Also, make giant leeches slither. Giant amoebae can't be zombified currently, but if that changes they should probably crawl rather than walk.
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r--crawl-ref/source/spl-summoning.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h
index e1a47b771c..68b530f22f 100644
--- a/crawl-ref/source/spl-summoning.h
+++ b/crawl-ref/source/spl-summoning.h
@@ -13,6 +13,7 @@
#define DEAD_ARE_FLYING 4
#define DEAD_ARE_SLITHERING 8
#define DEAD_ARE_HOPPING 16
+#define DEAD_ARE_CRAWLING 32
// Properties set for active summons