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author | Neil Moore <neil@s-z.org> | 2013-11-09 16:02:58 -0500 |
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committer | Neil Moore <neil@s-z.org> | 2013-11-09 16:05:06 -0500 |
commit | e14b6fbfc50b698a708eb25f52e02c534bd07af4 (patch) | |
tree | bed0c1b4657d1dba3cb03a9953a68bb9d9282c3c /crawl-ref/source/spl-summoning.h | |
parent | e413633c0389919b28f29a9b81404464dadd143a (diff) | |
download | crawl-ref-e14b6fbfc50b698a708eb25f52e02c534bd07af4.tar.gz crawl-ref-e14b6fbfc50b698a708eb25f52e02c534bd07af4.zip |
The dead are crawling!
Also, make giant leeches slither.
Giant amoebae can't be zombified currently, but if that changes they
should probably crawl rather than walk.
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r-- | crawl-ref/source/spl-summoning.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h index e1a47b771c..68b530f22f 100644 --- a/crawl-ref/source/spl-summoning.h +++ b/crawl-ref/source/spl-summoning.h @@ -13,6 +13,7 @@ #define DEAD_ARE_FLYING 4 #define DEAD_ARE_SLITHERING 8 #define DEAD_ARE_HOPPING 16 +#define DEAD_ARE_CRAWLING 32 // Properties set for active summons |