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author | Jeekaroose <sneakcow@gmail.com> | 2014-04-29 18:13:57 +0000 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-05-27 19:18:48 -0700 |
commit | ea3f500ce5e3dedb9d6dd4b2878e6bc9e9833bc2 (patch) | |
tree | 872614b46ea2bd88440fb48c74ef4d2ed8fcdbff /crawl-ref/source/spl-summoning.h | |
parent | 6d64fec83a704290ab625343839f31141b2310a3 (diff) | |
download | crawl-ref-ea3f500ce5e3dedb9d6dd4b2878e6bc9e9833bc2.tar.gz crawl-ref-ea3f500ce5e3dedb9d6dd4b2878e6bc9e9833bc2.zip |
Change Tukima to be a targeted spell
(Committer's note: The old Tukima's Dance was fiddly and
not well-liked. Changing it into something hexier seemed
like a popular & reasonable idea.
I refactored the spell code & fixed a few small issues.)
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r-- | crawl-ref/source/spl-summoning.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h index dedc6262ac..91a12c6a1b 100644 --- a/crawl-ref/source/spl-summoning.h +++ b/crawl-ref/source/spl-summoning.h @@ -44,8 +44,8 @@ bool summon_berserker(int pow, actor *caster, monster_type override_mons = MONS_PROGRAM_BUG); bool summon_holy_warrior(int pow, bool punish); -spret_type cast_tukimas_dance(int pow, god_type god = GOD_NO_GOD, - bool force_hostile = false, bool fail = false); +bool tukima_affects(const monster *mon); +void cast_tukimas_dance(int pow, actor *target, bool force_hostile = false); spret_type cast_conjure_ball_lightning(int pow, god_type god, bool fail); spret_type cast_summon_lightning_spire(int pow, const coord_def& where, god_type god, bool fail); |