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authorShayne Halvorson <N78291@gmail.com>2014-02-07 16:39:37 -0600
committerChris Campbell <chriscampbell89@gmail.com>2014-02-10 21:02:53 +0000
commitf995b71d0459b021b7b447bda3dfb9febddcac1f (patch)
tree9b88482fce9e21760e83072aad4196cf4a8bffdc /crawl-ref/source/spl-summoning.h
parent8caa7c39debbb0a97985c3a7f7b1315167b3e7da (diff)
downloadcrawl-ref-f995b71d0459b021b7b447bda3dfb9febddcac1f.tar.gz
crawl-ref-f995b71d0459b021b7b447bda3dfb9febddcac1f.zip
New spell: Summon Guardian Golem (L4 Summ/Hex)
The guardian golem is an ally with little attack power, but it can cast injury bond to protect its allies. When below half health it can overheat, causing it to explode on death.
Diffstat (limited to 'crawl-ref/source/spl-summoning.h')
-rw-r--r--crawl-ref/source/spl-summoning.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-summoning.h b/crawl-ref/source/spl-summoning.h
index 90eae27ed2..aa3149bc3f 100644
--- a/crawl-ref/source/spl-summoning.h
+++ b/crawl-ref/source/spl-summoning.h
@@ -67,6 +67,7 @@ spret_type cast_malign_gateway(actor* caster, int pow,
god_type god = GOD_NO_GOD, bool fail = false);
coord_def find_gateway_location(actor* caster);
spret_type cast_summon_forest(actor* caster, int pow, god_type god, bool fail);
+spret_type cast_summon_guardian_golem(int pow, god_type god, bool fail);
int animate_remains(const coord_def &a, corpse_type class_allowed,
beh_type beha, unsigned short hitting,