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author | Raphael Langella <raphael.langella@gmail.com> | 2012-08-26 22:50:06 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2012-08-26 23:06:30 +0200 |
commit | 770bcbd1844b97b671d0e47ea8313cdf2c74c5ea (patch) | |
tree | e030cf61afce9ca69b74bb38eb73734bf10f633e /crawl-ref/source/spl-tornado.cc | |
parent | a6c16c7f2066c854a01f25e9e6c3d8e44282a638 (diff) | |
download | crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.tar.gz crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.zip |
Use std namespace.
I had to rename distance() (in coord.h) to distance2() because it conflicts
with the STL function to compare 2 iterators. Not a bad change given how it
returns the square of the distance anyway.
I also had to rename the message global variable (in message.cc) to buffer.
I tried to fix and improve the coding style has much as I could, but I
probably missed a few given how huge and tedious it is.
I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool
and util/levcomp.*, because I have no clue about those.
Diffstat (limited to 'crawl-ref/source/spl-tornado.cc')
-rw-r--r-- | crawl-ref/source/spl-tornado.cc | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/crawl-ref/source/spl-tornado.cc b/crawl-ref/source/spl-tornado.cc index ebc6d44d32..19714f8efc 100644 --- a/crawl-ref/source/spl-tornado.cc +++ b/crawl-ref/source/spl-tornado.cc @@ -66,11 +66,11 @@ int WindSystem::visit(coord_def c, int d, coord_def parent) if (depth(*ai - org) == -1) { int sonlow = visit(*ai, d+1, c); - low = std::min(low, sonlow); - sonmax = std::max(sonmax, sonlow); + low = min(low, sonlow); + sonmax = max(sonmax, sonlow); } else if (*ai != parent) - low = std::min(low, depth(*ai - org)); + low = min(low, depth(*ai - org)); } cut(c - org) = (sonmax >= d); @@ -99,10 +99,9 @@ static void _set_tornado_durations(int powc) { int dur = 60; you.duration[DUR_TORNADO] = dur; - you.duration[DUR_LEVITATION] = - std::max(dur, you.duration[DUR_LEVITATION]); + you.duration[DUR_LEVITATION] = max(dur, you.duration[DUR_LEVITATION]); you.duration[DUR_CONTROLLED_FLIGHT] = - std::max(dur, you.duration[DUR_CONTROLLED_FLIGHT]); + max(dur, you.duration[DUR_CONTROLLED_FLIGHT]); you.attribute[ATTR_LEV_UNCANCELLABLE] = 1; } @@ -157,7 +156,7 @@ static bool _mons_is_unmovable(const monster *mons) } static coord_def _rotate(coord_def org, coord_def from, - std::vector<coord_def> &avail, int rdur) + vector<coord_def> &avail, int rdur) { if (avail.empty()) return from; @@ -179,7 +178,7 @@ static coord_def _rotate(coord_def org, coord_def from, double dist = sqrt((avail[i] - org).abs()); double distdiff = fabs(dist - dist0); double ang = atan2(avail[i].x - org.x, avail[i].y - org.y); - double angdiff = std::min(fabs(ang - ang0), fabs(ang - ang0 + 2 * PI)); + double angdiff = min(fabs(ang - ang0), fabs(ang - ang0 + 2 * PI)); double score = distdiff + angdiff * 2; if (score < hiscore) @@ -236,9 +235,9 @@ void tornado_damage(actor *caster, int dur) int age = _tornado_age(caster); ASSERT(age >= 0); - std::vector<actor*> move_act; // victims to move - std::vector<coord_def> move_avail; // legal destinations - std::map<mid_t, coord_def> move_dest; // chosen destination + vector<actor*> move_act; // victims to move + vector<coord_def> move_avail; // legal destinations + map<mid_t, coord_def> move_dest; // chosen destination int rdurs[TORNADO_RADIUS+1]; // durations at radii int cnt_open = 0; int cnt_all = 0; @@ -273,9 +272,9 @@ void tornado_damage(actor *caster, int dur) if (!rpow) break; - noise = std::max(div_rand_round(r * rdur * 3, 100), noise); + noise = max(div_rand_round(r * rdur * 3, 100), noise); - std::vector<coord_def> clouds; + vector<coord_def> clouds; for (; dam_i && dam_i.radius() == r; ++dam_i) { if (feat_is_tree(grd(*dam_i)) && dur > 0 @@ -339,7 +338,7 @@ void tornado_damage(actor *caster, int dur) mpr("The vortex of raging winds lifts you up."); you.attribute[ATTR_LEV_UNCANCELLABLE] = 1; you.duration[DUR_LEVITATION] - = std::max(you.duration[DUR_LEVITATION], 20); + = max(you.duration[DUR_LEVITATION], 20); if (standing) float_player(false); } @@ -440,9 +439,9 @@ void cancel_tornado(bool tloc) // make damn sure all ways of translocating are prevented from // landing you in water. Insta-kill due to an arrow of dispersal // is not nice. - you.duration[DUR_LEVITATION] = std::min(20, + you.duration[DUR_LEVITATION] = min(20, you.duration[DUR_LEVITATION]); - you.duration[DUR_CONTROLLED_FLIGHT] = std::min(20, + you.duration[DUR_CONTROLLED_FLIGHT] = min(20, you.duration[DUR_CONTROLLED_FLIGHT]); } else @@ -489,7 +488,7 @@ void tornado_move(const coord_def &p) { // blinking/cTele inside an already windy area dprf("Tloc penalty: reducing tornado by %d turns", dist - 1); - you.duration[DUR_TORNADO] = std::max(1, + you.duration[DUR_TORNADO] = max(1, you.duration[DUR_TORNADO] - (dist - 1) * 10); return; } |