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authorChris Campbell <chriscampbell89@gmail.com>2013-12-06 05:57:04 +0000
committerChris Campbell <chriscampbell89@gmail.com>2013-12-06 06:53:11 +0000
commitdd49da7c5fad146f00cc7c967af74863d9269137 (patch)
tree311e4741708ef3d667ed66b07305e6e1bd12acbe /crawl-ref/source/spl-transloc.cc
parent1575af7ce31d0e5874dea515af15871de07e394b (diff)
downloadcrawl-ref-dd49da7c5fad146f00cc7c967af74863d9269137.tar.gz
crawl-ref-dd49da7c5fad146f00cc7c967af74863d9269137.zip
Simplify butchery handling
Butchery is always allowed except in a few forms (bat, wisp, fungus). Removes a lot of unnecessary/unused code for swapping weapons and removing equipment when butchering.
Diffstat (limited to 'crawl-ref/source/spl-transloc.cc')
-rw-r--r--crawl-ref/source/spl-transloc.cc2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-transloc.cc b/crawl-ref/source/spl-transloc.cc
index 340967577c..59d31197da 100644
--- a/crawl-ref/source/spl-transloc.cc
+++ b/crawl-ref/source/spl-transloc.cc
@@ -446,8 +446,6 @@ static void _handle_teleport_update(bool large_change, const coord_def old_pos)
else if (see_cell)
behaviour_event(*mi, ME_EVAL);
}
-
- handle_interrupted_swap(true);
}
#ifdef USE_TILE