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author | Pete Hurst <pete@streamuniverse.tv> | 2013-03-14 12:58:03 +0000 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-03-14 14:30:06 +0100 |
commit | fd6672cdd1468f2a93ecc9d4d0106d7656b64a5b (patch) | |
tree | 9a39342298925f459155557cdab932ecccb6e204 /crawl-ref/source/spl-transloc.cc | |
parent | ea1ebbde915f73da250139c3e0848dae1017c27f (diff) | |
download | crawl-ref-fd6672cdd1468f2a93ecc9d4d0106d7656b64a5b.tar.gz crawl-ref-fd6672cdd1468f2a93ecc9d4d0106d7656b64a5b.zip |
Player is not the Bugblatter Beast. Fixes disjunction not working against monsters that can't see you.
Diffstat (limited to 'crawl-ref/source/spl-transloc.cc')
-rw-r--r-- | crawl-ref/source/spl-transloc.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-transloc.cc b/crawl-ref/source/spl-transloc.cc index 32b0a6114b..3932f0057a 100644 --- a/crawl-ref/source/spl-transloc.cc +++ b/crawl-ref/source/spl-transloc.cc @@ -109,7 +109,7 @@ void disjunction() int decay = max(1, (dist - 1) * (dist + 1)); int chance = pow(0.8, 1.0 / decay) * 1000; if (!x_chance_in_y(chance, 1000)) - blink_away(mons, &you); + blink_away(mons, &you, false); } } } |