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authorChris Campbell <chriscampbell89@gmail.com>2013-04-09 01:22:17 +0100
committerChris Campbell <chriscampbell89@gmail.com>2013-04-09 01:40:00 +0100
commit5681569f179de80c963468dabb0557e112ba949f (patch)
treed1539b256bcf53478a5bffa66f46654ab4136d61 /crawl-ref/source/spl-transloc.h
parent7c65abd9b5f09c7b891784d986280acb6df3e68d (diff)
downloadcrawl-ref-5681569f179de80c963468dabb0557e112ba949f.tar.gz
crawl-ref-5681569f179de80c963468dabb0557e112ba949f.zip
End teleport control duration after a controlled blink or teleport
For blinking this prevents cheap chaining of semicontrolled blinks. For teleportation it won't have so much of an effect but is consistent.
Diffstat (limited to 'crawl-ref/source/spl-transloc.h')
-rw-r--r--crawl-ref/source/spl-transloc.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/spl-transloc.h b/crawl-ref/source/spl-transloc.h
index 68920d1af1..9a89698e2e 100644
--- a/crawl-ref/source/spl-transloc.h
+++ b/crawl-ref/source/spl-transloc.h
@@ -26,6 +26,7 @@ spret_type cast_portal_projectile(int pow, bool fail);
struct bolt;
spret_type cast_apportation(int pow, bolt& beam, bool fail);
spret_type cast_semi_controlled_blink(int pow, bool cheap_cancel,
+ bool end_ctele,
bool fail = false);
spret_type cast_golubrias_passage(const coord_def& where, bool fail);