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authorAdam Borowski <kilobyte@angband.pl>2011-10-07 14:24:38 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-10-07 14:24:38 +0200
commitd2dbe0ea19d1b5a906975b2f901140fd7653e9c6 (patch)
tree70aab8401e6be3cfbe50af5940434d5368d6edd4 /crawl-ref/source/spl-zap.cc
parent59152f3bb121b02a967fc46f0d584170d6894bf2 (diff)
downloadcrawl-ref-d2dbe0ea19d1b5a906975b2f901140fd7653e9c6.tar.gz
crawl-ref-d2dbe0ea19d1b5a906975b2f901140fd7653e9c6.zip
Rename "Light Beam" to "Holy Light" to match the BEAM and to disambiguate vs Sunray.
Diffstat (limited to 'crawl-ref/source/spl-zap.cc')
-rw-r--r--crawl-ref/source/spl-zap.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-zap.cc b/crawl-ref/source/spl-zap.cc
index 64c67d8713..05c2b0cb77 100644
--- a/crawl-ref/source/spl-zap.cc
+++ b/crawl-ref/source/spl-zap.cc
@@ -101,8 +101,8 @@ zap_type spell_to_zap(spell_type spell)
return ZAP_INVISIBILITY;
case SPELL_DIG:
return ZAP_DIGGING;
- case SPELL_LIGHT_BEAM:
- return ZAP_LIGHT_BEAM;
+ case SPELL_HOLY_LIGHT:
+ return ZAP_HOLY_LIGHT;
case SPELL_DEBUGGING_RAY:
return ZAP_DEBUGGING_RAY;
default: