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authorRaphael Langella <raphael.langella@gmail.com>2011-07-04 23:58:01 +0200
committerRaphael Langella <raphael.langella@gmail.com>2011-07-04 23:58:53 +0200
commit029cdfee66afda832c6cd1b75c3fb41939ea7bb3 (patch)
tree5db26696b3a1e95caabbe636202e519956257279 /crawl-ref/source/sprint.cc
parent55d5b58761fe2065f5126ca3fc3b48f3cff50236 (diff)
downloadcrawl-ref-029cdfee66afda832c6cd1b75c3fb41939ea7bb3.tar.gz
crawl-ref-029cdfee66afda832c6cd1b75c3fb41939ea7bb3.zip
New skill training system.
Exercised are stored in a queue and skills are trained immediately when XP is gained. There's a manual mode in which only the selected skills are trained. No XP pool. No victory dancing.
Diffstat (limited to 'crawl-ref/source/sprint.cc')
-rw-r--r--crawl-ref/source/sprint.cc5
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/sprint.cc b/crawl-ref/source/sprint.cc
index 09881de008..c40c4508dc 100644
--- a/crawl-ref/source/sprint.cc
+++ b/crawl-ref/source/sprint.cc
@@ -28,11 +28,6 @@ int sprint_modify_exp_inverse(int exp)
return div_rand_round(exp, 9);
}
-int sprint_modify_skills(int skill_gain)
-{
- return skill_gain * 27;
-}
-
int sprint_modify_piety(int piety)
{
return piety * 9;