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author | Adam Borowski <kilobyte@angband.pl> | 2013-11-20 20:28:22 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-11-20 20:28:22 +0100 |
commit | a976ef1a132d0d8aff6fbaa49fff081706ed95ca (patch) | |
tree | 26042f878adc23f37228864a440da1b06797890b /crawl-ref/source/stairs.cc | |
parent | ad36ceb063ee2cb58638d68a587c8acf79d7d3a8 (diff) | |
download | crawl-ref-a976ef1a132d0d8aff6fbaa49fff081706ed95ca.tar.gz crawl-ref-a976ef1a132d0d8aff6fbaa49fff081706ed95ca.zip |
Move the rune lock to Vaults rather than Depths.
I can't quite fathom the reason to not moving it to /dev/null instead, but
here you go.
Diffstat (limited to 'crawl-ref/source/stairs.cc')
-rw-r--r-- | crawl-ref/source/stairs.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/stairs.cc b/crawl-ref/source/stairs.cc index 6423504bad..a253e78619 100644 --- a/crawl-ref/source/stairs.cc +++ b/crawl-ref/source/stairs.cc @@ -720,8 +720,8 @@ void down_stairs(dungeon_feature_type force_stair, bool force_known_shaft) _maybe_destroy_trap(you.pos()); } - if (stair_find == DNGN_ENTER_DEPTHS - && !is_existing_level(level_id(BRANCH_DEPTHS, 1))) + if (stair_find == DNGN_ENTER_VAULTS + && !is_existing_level(level_id(BRANCH_VAULTS, 1))) { bool has_rune = false; int i = 0; |