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author | Samuel Bronson <naesten@gmail.com> | 2013-11-17 23:40:21 -0500 |
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committer | Samuel Bronson <naesten@gmail.com> | 2013-11-17 23:40:21 -0500 |
commit | e3c4986a8911f9f682d2c8e54151dce074e3cb9b (patch) | |
tree | 0d0096b70b4d58124cdc1344249b6b2f3578668f /crawl-ref/source/stairs.cc | |
parent | b240ed31784fcee02c061640f8add81f8226d594 (diff) | |
download | crawl-ref-e3c4986a8911f9f682d2c8e54151dce074e3cb9b.tar.gz crawl-ref-e3c4986a8911f9f682d2c8e54151dce074e3cb9b.zip |
Indicate how far players get shafted on-screen (and in notes)
Diffstat (limited to 'crawl-ref/source/stairs.cc')
-rw-r--r-- | crawl-ref/source/stairs.cc | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/crawl-ref/source/stairs.cc b/crawl-ref/source/stairs.cc index 304da0c01b..e3b42ef647 100644 --- a/crawl-ref/source/stairs.cc +++ b/crawl-ref/source/stairs.cc @@ -680,6 +680,10 @@ void down_stairs(dungeon_feature_type force_stair) } shaft_dest = you.shaft_dest(known_shaft); + } + const int shaft_depth = (shaft ? shaft_dest.depth - you.depth : 1); + if (shaft) + { if (shaft_dest == level_id::current()) { if (known_shaft) @@ -700,8 +704,12 @@ void down_stairs(dungeon_feature_type force_stair) handle_items_on_shaft(you.pos(), false); + string howfar; + if (force_stair && (shaft_depth > 1)) + howfar = make_stringf(" for %d floors", shaft_depth); + if (!you.flight_mode() || force_stair) - mpr("You fall through a shaft!"); + mpr("You fall through a shaft" + howfar + "!"); else mpr("You dive down through the shaft."); @@ -847,7 +855,6 @@ void down_stairs(dungeon_feature_type force_stair) you.level_stack.push_back(level_pos::current()); } - const int shaft_depth = (shaft ? shaft_dest.depth - you.depth : 1); _player_change_level_reset(); if (shaft) you.depth = shaft_dest.depth; |