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authorAdam Borowski <kilobyte@angband.pl>2013-11-14 17:21:58 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-11-15 21:03:43 +0100
commit04ab49bde8bfadd87c7897b3319238b1da561812 (patch)
treeafd986d551f519de290313bb485d0ee1bfa743c2 /crawl-ref/source/stash.cc
parent51aa1dcc06634d7d1851e964ac63b3c1fca3e1cf (diff)
downloadcrawl-ref-04ab49bde8bfadd87c7897b3319238b1da561812.tar.gz
crawl-ref-04ab49bde8bfadd87c7897b3319238b1da561812.zip
Drop unnecessary parentheses from return statements.
Diffstat (limited to 'crawl-ref/source/stash.cc')
-rw-r--r--crawl-ref/source/stash.cc36
1 files changed, 18 insertions, 18 deletions
diff --git a/crawl-ref/source/stash.cc b/crawl-ref/source/stash.cc
index 5e40fcc967..7aa76ecbc7 100644
--- a/crawl-ref/source/stash.cc
+++ b/crawl-ref/source/stash.cc
@@ -106,7 +106,7 @@ bool is_stash(const coord_def& c)
if (ls)
{
Stash *s = ls->find_stash(c);
- return (s && s->enabled);
+ return s && s->enabled;
}
return false;
}
@@ -121,7 +121,7 @@ string get_stash_desc(const coord_def& c)
{
const string desc = s->description();
if (!desc.empty())
- return ("[Stash: " + desc + "]");
+ return "[Stash: " + desc + "]";
}
}
return "";
@@ -206,7 +206,7 @@ bool Stash::are_items_same(const item_def &a, const item_def &b)
bool Stash::unverified() const
{
- return (!verified);
+ return !verified;
}
bool Stash::pickup_eligible() const
@@ -267,7 +267,7 @@ bool Stash::is_boring_feature(dungeon_feature_type feature)
static bool _grid_has_perceived_item(const coord_def& pos)
{
- return (you.visible_igrd(pos) != NON_ITEM);
+ return you.visible_igrd(pos) != NON_ITEM;
}
static bool _grid_has_perceived_multiple_items(const coord_def& pos)
@@ -277,7 +277,7 @@ static bool _grid_has_perceived_multiple_items(const coord_def& pos)
for (stack_iterator si(pos, true); si && count < 2; ++si)
++count;
- return (count > 1);
+ return count > 1;
}
void Stash::update()
@@ -1033,7 +1033,7 @@ bool ShopInfo::matches_search(const string &prefix,
}
activate_notes(note_status);
- return (match || res.matches);
+ return match || res.matches;
}
vector<item_def> ShopInfo::inventory() const
@@ -1135,7 +1135,7 @@ Stash *LevelStashes::find_stash(coord_def c)
const int abspos = (GXM * c.y) + c.x;
stashes_t::iterator st = m_stashes.find(abspos);
- return (st == m_stashes.end() ? NULL : &st->second);
+ return st == m_stashes.end() ? NULL : &st->second;
}
const Stash *LevelStashes::find_stash(coord_def c) const
@@ -1146,7 +1146,7 @@ const Stash *LevelStashes::find_stash(coord_def c) const
const int abspos = (GXM * c.y) + c.x;
stashes_t::const_iterator st = m_stashes.find(abspos);
- return (st == m_stashes.end() ? NULL : &st->second);
+ return st == m_stashes.end() ? NULL : &st->second;
}
const ShopInfo *LevelStashes::find_shop(const coord_def& c) const
@@ -1466,13 +1466,13 @@ void LevelStashes::remove_shop(const coord_def& c)
LevelStashes &StashTracker::get_current_level()
{
- return (levels[level_id::current()]);
+ return levels[level_id::current()];
}
LevelStashes *StashTracker::find_level(const level_id &id)
{
stash_levels_t::iterator i = levels.find(id);
- return (i != levels.end()? &i->second : NULL);
+ return i != levels.end()? &i->second : NULL;
}
LevelStashes *StashTracker::find_current_level()
@@ -1667,7 +1667,7 @@ public:
if (lhs.player_distance != rhs.player_distance)
{
// Sort by increasing distance
- return (lhs.player_distance < rhs.player_distance);
+ return lhs.player_distance < rhs.player_distance;
}
else if (lhs.player_distance == 0)
{
@@ -1675,18 +1675,18 @@ public:
const int lhs_dist = grid_distance(you.pos(), lhs.pos.pos);
const int rhs_dist = grid_distance(you.pos(), rhs.pos.pos);
if (lhs_dist != rhs_dist)
- return (lhs_dist < rhs_dist);
+ return lhs_dist < rhs_dist;
}
if (lhs.matches != rhs.matches)
{
// Then by decreasing number of matches
- return (lhs.matches > rhs.matches);
+ return lhs.matches > rhs.matches;
}
else if (lhs.match != rhs.match)
{
// Then by name.
- return (lhs.match < rhs.match);
+ return lhs.match < rhs.match;
}
else
return false;
@@ -1703,17 +1703,17 @@ public:
if (lhs.match != rhs.match)
{
// Sort by name
- return (lhs.match < rhs.match);
+ return lhs.match < rhs.match;
}
else if (lhs.player_distance != rhs.player_distance)
{
// Then sort by increasing distance
- return (lhs.player_distance < rhs.player_distance);
+ return lhs.player_distance < rhs.player_distance;
}
else if (lhs.matches != rhs.matches)
{
// Then by decreasing number of matches
- return (lhs.matches > rhs.matches);
+ return lhs.matches > rhs.matches;
}
else
return false;
@@ -2230,7 +2230,7 @@ ST_ItemIterator::ST_ItemIterator()
ST_ItemIterator::operator bool() const
{
- return (m_item != NULL);
+ return m_item != NULL;
}
const item_def& ST_ItemIterator::operator *() const