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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-03-28 22:53:44 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-03-28 23:01:58 +0530
commitaa5c7beefc3e61884af918aee4948b4e0cad70cd (patch)
tree1d26d842a0de57c59da82a3c2bb2a0ac0599ab7c /crawl-ref/source/stash.h
parent36922283323859b42799f0f97f1bfc23d982bd69 (diff)
downloadcrawl-ref-aa5c7beefc3e61884af918aee4948b4e0cad70cd.tar.gz
crawl-ref-aa5c7beefc3e61884af918aee4948b4e0cad70cd.zip
Add greedy_pickup_gold and greedy_visited_item_stack explore stop options.
The old explore behaviour of stopping when visiting a previously unknown item stack was useful. This is now controlled by the explore_stop option greedy_visited_item_stack, enabled by default. Some players prefer explore to stop when picking up gold. This can be enabled by greedy_pickup_gold (not enabled by default).
Diffstat (limited to 'crawl-ref/source/stash.h')
-rw-r--r--crawl-ref/source/stash.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/stash.h b/crawl-ref/source/stash.h
index 3260764196..7fbc42d56b 100644
--- a/crawl-ref/source/stash.h
+++ b/crawl-ref/source/stash.h
@@ -236,6 +236,10 @@ public:
bool needs_visit(const coord_def& c) const;
bool shop_needs_visit(const coord_def& c) const;
+ // Returns true if the items at c are not fully known to the stash-tracker
+ // and can be updated if the character steps on the square.
+ bool unverified_stash(const coord_def &c) const;
+
// Add stash at (x,y), or player's current location if no parameters are
// supplied
void add_stash(int x = -1, int y = -1);