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author | Adam Borowski <kilobyte@angband.pl> | 2010-09-04 11:25:41 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-09-04 11:25:41 +0200 |
commit | 390e44ca6bb7531413d1bb6c09224b83fede1f3a (patch) | |
tree | d91040bbb464d9389c060435ed9145821f90aec8 /crawl-ref/source/state.h | |
parent | 8802e6fce94fcd17642bcb92945fbdd7f5edfa39 (diff) | |
download | crawl-ref-390e44ca6bb7531413d1bb6c09224b83fede1f3a.tar.gz crawl-ref-390e44ca6bb7531413d1bb6c09224b83fede1f3a.zip |
Merge TAG_YOU_*, split out TAG_CHR.
No chunk bears multiple tags anymore.
Splitting out the basic char data eliminated the need to allow loading only
certain parts of the main subfile/chunk.
Diffstat (limited to 'crawl-ref/source/state.h')
-rw-r--r-- | crawl-ref/source/state.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/state.h b/crawl-ref/source/state.h index 8ae02d68e9..26c7832e9f 100644 --- a/crawl-ref/source/state.h +++ b/crawl-ref/source/state.h @@ -100,6 +100,9 @@ struct game_state // Any changes to macros that need to be changed? bool unsaved_macros; + // Version of the last character save. + int minorVersion; + protected: void reset_cmd_repeat(); void reset_cmd_again(); |