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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-12-24 19:20:59 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-12-24 22:10:37 +0530
commit9e6e6919463bcd6b30c34c430b3ac505c7330915 (patch)
treeb5cf86f90b9d7e22e18c72ee014338aa6d2c22a8 /crawl-ref/source/state.h
parent6a36820c5d0be2b485dcb838e4b1f7ed44e0c734 (diff)
downloadcrawl-ref-9e6e6919463bcd6b30c34c430b3ac505c7330915.tar.gz
crawl-ref-9e6e6919463bcd6b30c34c430b3ac505c7330915.zip
Allow maps to specify different CHANCE and WEIGHT for different depth ranges (Zaba).
Diffstat (limited to 'crawl-ref/source/state.h')
-rw-r--r--crawl-ref/source/state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/state.h b/crawl-ref/source/state.h
index 334d97e22a..3530146f8e 100644
--- a/crawl-ref/source/state.h
+++ b/crawl-ref/source/state.h
@@ -56,6 +56,7 @@ struct game_state
bool arena_suspended; // Set if the arena has been temporarily
// suspended.
+ bool dump_maps; // Dump map Lua to stderr on fresh parse.
bool test; // Set if we want to run self-tests and exit.
bool script; // Set if we want to run a Lua script and exit.
bool build_db; // Set if we want to rebuild the db and exit.