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author | Chris Campbell <chriscampbell89@gmail.com> | 2013-12-09 12:41:17 +0000 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2013-12-10 15:37:22 +0000 |
commit | 9ff65a6a82d6c134e5ba0459042672e51d0cf3b5 (patch) | |
tree | 28aea7cf8bd59c2c5dafe4d877586c8fc901444f /crawl-ref/source/state.h | |
parent | 8fe954617de510e6e1666c5bf5f024c737d2ca4c (diff) | |
download | crawl-ref-9ff65a6a82d6c134e5ba0459042672e51d0cf3b5.tar.gz crawl-ref-9ff65a6a82d6c134e5ba0459042672e51d0cf3b5.zip |
Fix spelling of "targeting" (#7837)
See Mantis for discussion.
Diffstat (limited to 'crawl-ref/source/state.h')
-rw-r--r-- | crawl-ref/source/state.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/state.h b/crawl-ref/source/state.h index 34cb87c459..0a240775a4 100644 --- a/crawl-ref/source/state.h +++ b/crawl-ref/source/state.h @@ -92,10 +92,10 @@ struct game_state bool viewport_monster_hp; #ifndef USE_TILE_LOCAL - // Are we currently targetting using the mlist? + // Are we currently targeting using the mlist? // This is global because the monster pane uses this when // drawing. - bool mlist_targetting; + bool mlist_targeting; #else bool title_screen; #endif |