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author | Adam Borowski <kilobyte@angband.pl> | 2012-03-29 11:29:26 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-03-29 11:29:26 +0200 |
commit | b65c0c250055b6b981a596c6369db8fef670e04f (patch) | |
tree | 7da5ac3f1e50fbe2be901e3052a498df808cce81 /crawl-ref/source/state.h | |
parent | 64e714e54be29f77fb7fc456214b98ee03e6b239 (diff) | |
download | crawl-ref-b65c0c250055b6b981a596c6369db8fef670e04f.tar.gz crawl-ref-b65c0c250055b6b981a596c6369db8fef670e04f.zip |
A bit of debug info about loaded translations, to help investigate CDO.
Somehow, they fail to load there, and I can't seem to be able to reproduce
that locally, even in DGL mode.
Diffstat (limited to 'crawl-ref/source/state.h')
-rw-r--r-- | crawl-ref/source/state.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/state.h b/crawl-ref/source/state.h index c5939ae37d..691b637305 100644 --- a/crawl-ref/source/state.h +++ b/crawl-ref/source/state.h @@ -112,6 +112,8 @@ struct game_state // Version of the last character save. int minorVersion; + std::string language_loaded, db_loaded; + protected: void reset_cmd_repeat(); void reset_cmd_again(); |