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authorAdam Borowski <kilobyte@angband.pl>2013-10-03 16:52:30 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-10-03 16:53:28 +0200
commitc27e88cd9deff03c5f6c9c4c10026c0501f3356d (patch)
treebf096be9ca594b6928bd80cea83ad39baaa77473 /crawl-ref/source/state.h
parent4eb1f020972155a08c030a519b22d84673de375e (diff)
downloadcrawl-ref-c27e88cd9deff03c5f6c9c4c10026c0501f3356d.tar.gz
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Put the Generating_Level global into crawl_state.
Also, drop the caps.
Diffstat (limited to 'crawl-ref/source/state.h')
-rw-r--r--crawl-ref/source/state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/state.h b/crawl-ref/source/state.h
index 4f8230b062..62aac26f24 100644
--- a/crawl-ref/source/state.h
+++ b/crawl-ref/source/state.h
@@ -54,6 +54,7 @@ struct game_state
bool last_game_won;
bool arena_suspended; // Set if the arena has been temporarily
// suspended.
+ bool generating_level;
bool dump_maps; // Dump map Lua to stderr on fresh parse.
bool test; // Set if we want to run self-tests and exit.