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author | Adam Borowski <kilobyte@angband.pl> | 2011-02-10 11:57:30 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-02-11 03:28:20 +0100 |
commit | d7a3265c2def65f04b88f5b3b67824044636486b (patch) | |
tree | c7e49dc8076fc9765a9245cd7497733c851efde1 /crawl-ref/source/status.h | |
parent | ed3fb14c6335dbd71fcc20074d4e03661aae8718 (diff) | |
download | crawl-ref-d7a3265c2def65f04b88f5b3b67824044636486b.tar.gz crawl-ref-d7a3265c2def65f04b88f5b3b67824044636486b.zip |
Show stat zero disability on the HUD and in a few other places.
It might be already shown by showing the stat in light red, but new
players are not likely to know it's so much worse than dark red, and
that they are about to die. It's a condition that should be shown
everywhere possible.
Diffstat (limited to 'crawl-ref/source/status.h')
-rw-r--r-- | crawl-ref/source/status.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/status.h b/crawl-ref/source/status.h index 65d50eb8bd..74e65495ca 100644 --- a/crawl-ref/source/status.h +++ b/crawl-ref/source/status.h @@ -19,6 +19,9 @@ enum status_type STATUS_SICK, STATUS_SPEED, STATUS_CLINGING, + STATUS_STR_ZERO, + STATUS_INT_ZERO, + STATUS_DEX_ZERO, }; struct status_info |