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authorDracoOmega <draco_omega@live.com>2013-07-07 12:56:17 -0230
committerDracoOmega <draco_omega@live.com>2013-07-07 12:58:45 -0230
commitf910f181bfe18815428c34668dba5512b247536e (patch)
treea34baff6e147676494ff38bada8049b954b66c0f /crawl-ref/source/status.h
parenta4b57208ae53d1cacd3ad0aff54a4239b7353f3c (diff)
downloadcrawl-ref-f910f181bfe18815428c34668dba5512b247536e.tar.gz
crawl-ref-f910f181bfe18815428c34668dba5512b247536e.zip
Give draining a status light, proportional to how heavily you are drained
Sure, you can already find this out from the skill screen, but it is probably good to have a reminder of your condition, especially when it could make some of your spells nearly uncastable.
Diffstat (limited to 'crawl-ref/source/status.h')
-rw-r--r--crawl-ref/source/status.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/status.h b/crawl-ref/source/status.h
index 4f66e46cd3..ed71292f39 100644
--- a/crawl-ref/source/status.h
+++ b/crawl-ref/source/status.h
@@ -38,7 +38,8 @@ enum status_type
STATUS_BEOGH,
STATUS_RECALL,
STATUS_LIQUEFIED,
- STATUS_LAST_STATUS = STATUS_LIQUEFIED
+ STATUS_DRAINED,
+ STATUS_LAST_STATUS = STATUS_DRAINED
};
struct status_info