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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-08-23 18:52:05 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-08-23 18:52:05 +0000 |
commit | a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7 (patch) | |
tree | 36bd351605e76e4d35492ed03a258d8b303ba325 /crawl-ref/source/stuff.h | |
parent | 72acf198cb29df6fc60463fc042356f549f10b43 (diff) | |
download | crawl-ref-a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7.tar.gz crawl-ref-a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7.zip |
Monsters coming up or down staircases will now
be chosen according to the destination. And yes,
this does mean that occasionally an elf summoner
will cross the Orc/Elf border etc, which could
make things harder. On the other hand, that's
just one staircase out of (at least!) seven, and
monsters entering the level through the upstairs
will likewise be a bit easier.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2030 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/stuff.h')
-rw-r--r-- | crawl-ref/source/stuff.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/stuff.h b/crawl-ref/source/stuff.h index 4186484b95..4b23042cbb 100644 --- a/crawl-ref/source/stuff.h +++ b/crawl-ref/source/stuff.h @@ -110,7 +110,7 @@ char index_to_letter (int the_index); int letter_to_index(int the_letter); -int near_stairs(int px, int py, int max_dist, unsigned char &stair_gfx); +int near_stairs(int px, int py, int max_dist, unsigned char &stair_gfx, branch_type &branch); inline bool testbits(unsigned long flags, unsigned long test) { |