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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-13 11:26:38 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-13 11:26:38 +0000
commit0eb7e87096f07509f3fed6a82fab696d505a2c18 (patch)
tree2b96ba1d50f34f5c3a9c83a22bf7f4dad4ecdd0f /crawl-ref/source/tags.cc
parenta14e48e33b5e1eef0503fa426ff31e0c83628d73 (diff)
downloadcrawl-ref-0eb7e87096f07509f3fed6a82fab696d505a2c18.tar.gz
crawl-ref-0eb7e87096f07509f3fed6a82fab696d505a2c18.zip
[1746014] Added an implicit quiver when firing missiles:
- ^P/^N change the selected missile, but only within a fire_order slot. i.e., if you're wielding a launcher and have "launcher" first in your fire order, ^N and ^P will cycle only through suitable launcher ammo. - If you use ^P or ^N to change the default missiles offered, that choice gets saved as your quiver (unless you cancel targeting). - Fire always offers the quivered item first, if appropriate (so if you have darts quivered and try to shoot from a bow, the darts will not be offered). Breaks save compatibility (quiver is saved). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1854 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tags.cc')
-rw-r--r--crawl-ref/source/tags.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/tags.cc b/crawl-ref/source/tags.cc
index c4d039134f..0c9d0fc0a5 100644
--- a/crawl-ref/source/tags.cc
+++ b/crawl-ref/source/tags.cc
@@ -875,6 +875,8 @@ static void tag_construct_you_items(struct tagHeader &th)
marshallString(th, you.inv[i].inscription.c_str(), 80);
}
+ marshallByte(th, you.quiver);
+
// item descrip for each type & subtype
// how many types?
marshallByte(th, 5);
@@ -1179,6 +1181,8 @@ static void tag_read_you_items(struct tagHeader &th, char minorVersion)
you.inv[i].slot = index_to_letter(i);
}
+ you.quiver = unmarshallByte(th);
+
// item descrip for each type & subtype
// how many types?
count_c = unmarshallByte(th);