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authorAdam Borowski <kilobyte@angband.pl>2010-09-04 11:25:41 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-09-04 11:25:41 +0200
commit390e44ca6bb7531413d1bb6c09224b83fede1f3a (patch)
treed91040bbb464d9389c060435ed9145821f90aec8 /crawl-ref/source/tags.h
parent8802e6fce94fcd17642bcb92945fbdd7f5edfa39 (diff)
downloadcrawl-ref-390e44ca6bb7531413d1bb6c09224b83fede1f3a.tar.gz
crawl-ref-390e44ca6bb7531413d1bb6c09224b83fede1f3a.zip
Merge TAG_YOU_*, split out TAG_CHR.
No chunk bears multiple tags anymore. Splitting out the basic char data eliminated the need to allow loading only certain parts of the main subfile/chunk.
Diffstat (limited to 'crawl-ref/source/tags.h')
-rw-r--r--crawl-ref/source/tags.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/crawl-ref/source/tags.h b/crawl-ref/source/tags.h
index 5d6a531aaa..3d05e861a4 100644
--- a/crawl-ref/source/tags.h
+++ b/crawl-ref/source/tags.h
@@ -20,13 +20,10 @@ struct map_cell;
enum tag_type // used during save/load process to identify data blocks
{
TAG_NO_TAG = 0, // should NEVER be read in!
- TAG_YOU = 1, // 'you' structure
- TAG_YOU_ITEMS, // your items
- TAG_YOU_DUNGEON, // dungeon specs (stairs, branches, features)
+ TAG_CHR = 1, // basic char info
+ TAG_YOU, // the main part of the save
TAG_LEVEL, // a single dungeon level
TAG_GHOST, // ghost
- TAG_LOST_MONSTERS, // monsters in transit
- TAG_GAME_STATE,
NUM_TAGS,
// Returned when a known tag was deliberately not read. This value is