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authorChris Oelmueller <chris.oelmueller@gmail.com>2013-08-22 01:53:56 +0200
committerNeil Moore <neil@s-z.org>2013-08-22 19:52:36 -0400
commit673307ef264f866c601a7c549c1ac5f3a9447cc2 (patch)
tree6c9973b72ab89a251489e083bd5c62f956082173 /crawl-ref/source/teleport.cc
parent5dd9ceac74552920171806618baad20767a7e2f4 (diff)
downloadcrawl-ref-673307ef264f866c601a7c549c1ac5f3a9447cc2.tar.gz
crawl-ref-673307ef264f866c601a7c549c1ac5f3a9447cc2.zip
Fix some typos in comments and docs
Also clarify one comment about weapon egos.
Diffstat (limited to 'crawl-ref/source/teleport.cc')
-rw-r--r--crawl-ref/source/teleport.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/teleport.cc b/crawl-ref/source/teleport.cc
index 5c39c9e25e..f3da154537 100644
--- a/crawl-ref/source/teleport.cc
+++ b/crawl-ref/source/teleport.cc
@@ -117,7 +117,7 @@ typedef pair<coord_def, int> coord_weight;
// keep_los indicates that the destination should be in view of the target.
//
// XXX: Check the result against in_bounds(), not coord_def::origin(),
-// beceause of a memory problem described below. (isn't this fixed now? -rob)
+// because of a memory problem described below. (isn't this fixed now? -rob)
static coord_def random_space_weighted(actor* moved, actor* target,
bool close, bool keep_los = true,
bool allow_sanct = true,