summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/terrain.h
diff options
context:
space:
mode:
authorAdam Borowski <kilobyte@angband.pl>2012-08-31 00:44:20 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-08-31 00:44:20 +0200
commita9eeb4a370e85069c25286e5cedc9682d5d04b2e (patch)
tree450c0ccd5f5353553d5b96edee2850623dffcc03 /crawl-ref/source/terrain.h
parent57aec7d2a0ae1095fb1babd8f0fcc276927bf8e5 (diff)
parent35613e094ca5d0be028ee9261afebf3e35faa563 (diff)
downloadcrawl-ref-a9eeb4a370e85069c25286e5cedc9682d5d04b2e.tar.gz
crawl-ref-a9eeb4a370e85069c25286e5cedc9682d5d04b2e.zip
Merge branch 'master' into glasnost
Yay for conflicts galore (wax removal, std:: purge, tileidx changes).
Diffstat (limited to 'crawl-ref/source/terrain.h')
-rw-r--r--crawl-ref/source/terrain.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/terrain.h b/crawl-ref/source/terrain.h
index 11e56017a3..3006cafe8f 100644
--- a/crawl-ref/source/terrain.h
+++ b/crawl-ref/source/terrain.h
@@ -57,9 +57,9 @@ bool feat_is_travelable_stair(dungeon_feature_type feat);
bool feat_is_escape_hatch(dungeon_feature_type feat);
bool feat_is_gate(dungeon_feature_type feat);
-std::string feat_preposition(dungeon_feature_type feat, bool active = false,
- const actor* who = NULL);
-std::string stair_climb_verb(dungeon_feature_type feat);
+string feat_preposition(dungeon_feature_type feat, bool active = false,
+ const actor* who = NULL);
+string stair_climb_verb(dungeon_feature_type feat);
bool feat_is_water(dungeon_feature_type feat);
bool feat_is_watery(dungeon_feature_type feat);
@@ -76,8 +76,8 @@ bool feat_is_bidirectional_portal(dungeon_feature_type feat);
bool feat_is_fountain(dungeon_feature_type feat);
bool feat_is_reachable_past(dungeon_feature_type feat);
void find_connected_identical(const coord_def& d, dungeon_feature_type ft,
- std::set<coord_def>& out);
-std::set<coord_def> connected_doors(const coord_def& d);
+ set<coord_def>& out);
+set<coord_def> connected_doors(const coord_def& d);
coord_def get_random_stair();
bool slime_wall_neighbour(const coord_def& c);
@@ -115,11 +115,11 @@ bool is_valid_mimic_feat(dungeon_feature_type feat);
bool feat_cannot_be_mimic(dungeon_feature_type feat);
void init_feat_desc_cache();
-dungeon_feature_type feat_by_desc(std::string desc);
+dungeon_feature_type feat_by_desc(string desc);
const char* feat_type_name(dungeon_feature_type feat);
-dungeon_feature_type dungeon_feature_by_name(const std::string &name);
-std::vector<std::string> dungeon_feature_matches(const std::string &name);
+dungeon_feature_type dungeon_feature_by_name(const string &name);
+vector<string> dungeon_feature_matches(const string &name);
const char *dungeon_feature_name(dungeon_feature_type rfeat);
void nuke_wall(const coord_def& p);
bool cell_is_clingable(const coord_def pos);