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author | Adam Borowski <kilobyte@angband.pl> | 2013-08-27 21:56:38 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-08-27 22:28:51 +0200 |
commit | 1aa606312f6c2173b1aaf079aa2bd7c3051a8f1c (patch) | |
tree | c2edeff4b4e7a9fc246b26aca4345535368a9b73 /crawl-ref/source/test | |
parent | 75ea027c7664e6c3c8bfb55aa137e06c62a82f11 (diff) | |
download | crawl-ref-1aa606312f6c2173b1aaf079aa2bd7c3051a8f1c.tar.gz crawl-ref-1aa606312f6c2173b1aaf079aa2bd7c3051a8f1c.zip |
Allow the bot to disable checkpoint saves on newarea shifts.
Restarting from such a save would reset the random seed, while the first run
had a random generator hold a different state.
This doesn't handle real level transition (ie, the initial banishment and
being thrown deeper into the Abyss). That's doable if we would inhibit the
commit somehow, but for now, I don't care much about those 5000 turns.
Diffstat (limited to 'crawl-ref/source/test')
-rw-r--r-- | crawl-ref/source/test/stress/abyss.rc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/test/stress/abyss.rc b/crawl-ref/source/test/stress/abyss.rc index aa72e154b8..b43298e95b 100644 --- a/crawl-ref/source/test/stress/abyss.rc +++ b/crawl-ref/source/test/stress/abyss.rc @@ -25,6 +25,7 @@ function ready() crawl.enable_more(false) crawl.sendkeys("&Y" .. esc) crawl.sendkeys("&" .. string.char(20) .. + "debug.disable('save_checkpoints')" .. eol .. "debug.disable('confirmations')" .. eol .. "debug.disable('death')" .. eol .. "debug.disable('hunger')" .. eol .. @@ -62,6 +63,7 @@ function ready() crawl.enable_more(false) crawl.sendkeys("&Y" .. esc) crawl.sendkeys("&" .. string.char(20) .. + "debug.disable('save_checkpoints')" .. eol .. "debug.disable('confirmations')" .. eol .. "debug.disable('death')" .. eol .. "debug.disable('hunger')" .. eol .. |