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authorreaver <address.auto@gmail.com>2014-02-28 18:16:17 -0500
committerPekka Lampila <pekka.lampila@iki.fi>2014-03-01 02:24:58 +0200
commite61cbc8dec160eba00cf3c7144b0e6b73b5a81d6 (patch)
tree28c56dab203a1e2e7c3824705bf94236abbc8343 /crawl-ref/source/throw.cc
parent608f08d4e8de5b9ae7ad0da9390d7d6765bc4d2e (diff)
downloadcrawl-ref-e61cbc8dec160eba00cf3c7144b0e6b73b5a81d6.tar.gz
crawl-ref-e61cbc8dec160eba00cf3c7144b0e6b73b5a81d6.zip
s/x_chance_in_y(1,/one_chance_in(/
This is a pure name change, with no functional changes. I did not change the cases where x_chance_in_y was called through Lua, presumming that a macro would be unusuable in Lua.
Diffstat (limited to 'crawl-ref/source/throw.cc')
-rw-r--r--crawl-ref/source/throw.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/throw.cc b/crawl-ref/source/throw.cc
index 39955b1946..a555d20b6e 100644
--- a/crawl-ref/source/throw.cc
+++ b/crawl-ref/source/throw.cc
@@ -1800,7 +1800,7 @@ bool throw_it(bolt &pbolt, int throw_2, bool teleport, int acc_bonus,
// check for returning ammo from launchers
if (returning && projected == LRET_LAUNCHED)
{
- if (!x_chance_in_y(1, 1 + skill_bump(range_skill(*you.weapon()))))
+ if (!one_chance_in(1 + skill_bump(range_skill(*you.weapon()))))
did_return = true;
}
@@ -1809,7 +1809,7 @@ bool throw_it(bolt &pbolt, int throw_2, bool teleport, int acc_bonus,
{
returning = returning && !teleport;
- if (returning && !x_chance_in_y(1, 1 + skill_bump(SK_THROWING)))
+ if (returning && !one_chance_in(1 + skill_bump(SK_THROWING)))
did_return = true;
baseHit = 0;