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author | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-24 12:26:46 +0000 |
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committer | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-24 12:26:46 +0000 |
commit | 6f2fb6552309ec39ec8a461ffd03595b10a860dc (patch) | |
tree | 94dc46497763ebb84f0349fc7f34b5af3458e6c1 /crawl-ref/source/tile1.cc | |
parent | 904a64bbcff41f7ecde8de133ddf68eeb2a8959f (diff) | |
download | crawl-ref-6f2fb6552309ec39ec8a461ffd03595b10a860dc.tar.gz crawl-ref-6f2fb6552309ec39ec8a461ffd03595b10a860dc.zip |
Moving player halo into the player tiles so that it can be layered on top of the shadow.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4587 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tile1.cc')
-rw-r--r-- | crawl-ref/source/tile1.cc | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/crawl-ref/source/tile1.cc b/crawl-ref/source/tile1.cc index f713d9f726..b8ed61ebad 100644 --- a/crawl-ref/source/tile1.cc +++ b/crawl-ref/source/tile1.cc @@ -4097,12 +4097,7 @@ void tile_finish_dngn(unsigned int *tileb, int cx, int cy) bool print_blood = true; if (inside_halo(gx, gy)) { - if (gx == you.x_pos && gy == you.y_pos) - { - tileb[count+1] |= TILE_FLAG_HALO_YOU; - print_blood = false; - } - else if (see_grid(gx, gy) && mgrd[gx][gy] != NON_MONSTER) + if (see_grid(gx, gy) && mgrd[gx][gy] != NON_MONSTER) { monsters* m = &menv[mgrd[gx][gy]]; if (!mons_class_flag(m->type, M_NO_EXP_GAIN) |