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authorEnne Walker <enne.walker@gmail.com>2010-05-09 23:03:25 -0400
committerEnne Walker <enne.walker@gmail.com>2010-05-14 18:18:53 -0400
commit5f37332d3f99cae46f5a84ebb5b4af1a644ee774 (patch)
tree5befe0a34f64469eae1ac0aad7d13f365a1dc949 /crawl-ref/source/tilebuf.cc
parente9233e8c0fc4cf32b0a1c45d9d8170904cc45f14 (diff)
downloadcrawl-ref-5f37332d3f99cae46f5a84ebb5b4af1a644ee774.tar.gz
crawl-ref-5f37332d3f99cae46f5a84ebb5b4af1a644ee774.zip
Rename vert buffer 'push' to 'add' for clarity.
Diffstat (limited to 'crawl-ref/source/tilebuf.cc')
-rw-r--r--crawl-ref/source/tilebuf.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/tilebuf.cc b/crawl-ref/source/tilebuf.cc
index 4023db7a74..110f1a98a7 100644
--- a/crawl-ref/source/tilebuf.cc
+++ b/crawl-ref/source/tilebuf.cc
@@ -45,7 +45,7 @@ void VertBuffer::draw(GLW_3VF *pt, GLW_3VF *ps) const
// render m_tile_buf[2] which, before the item description table
// is created, will be bound to a texture that has not been loaded.
// It never crashes, though, because m_tile_buf[2] will always be
- // empty (no pushed verts) before you start a game. -- ixtli
+ // empty (no verts) before you start a game. -- ixtli
if (size() == 0)
return;
@@ -79,9 +79,9 @@ void VertBuffer::clear()
m_vert_buf->clear();
}
-void VertBuffer::push(const GLWRect &rect)
+void VertBuffer::add_primitive(const GLWRect &rect)
{
- m_vert_buf->push(rect);
+ m_vert_buf->add(rect);
}
unsigned int VertBuffer::size() const
@@ -146,7 +146,7 @@ void TileBuffer::add_unscaled(int idx, float x, float y, int ymax)
GLWRect rect(pos_sx, pos_sy, pos_ex, pos_ey);
rect.set_tex(tex_sx, tex_sy, tex_ex, tex_ey);
- push(rect);
+ add_primitive(rect);
}
void TileBuffer::add(int idx, int x, int y, int ox, int oy, bool centre, int ymax)
@@ -165,7 +165,7 @@ void TileBuffer::add(int idx, int x, int y, int ox, int oy, bool centre, int yma
GLWRect rect(pos_sx, pos_sy, pos_ex, pos_ey);
rect.set_tex(tex_sx, tex_sy, tex_ex, tex_ey);
- push(rect);
+ add_primitive(rect);
}
/////////////////////////////////////////////////////////////////////////////
@@ -226,7 +226,7 @@ void ColouredTileBuffer::add(int idx, int x, int y, int z,
GLWRect rect(pos_sx, pos_sy, pos_ex, pos_ey, pos_z);
rect.set_tex(tex_sx, tex_sy, tex_ex, tex_ey);
rect.set_col(&col_sy, &col_sy, &col_ey, &col_ey);
- push(rect);
+ add_primitive(rect);
}
/////////////////////////////////////////////////////////////////////////////
@@ -360,7 +360,7 @@ void ShapeBuffer::add(float pos_sx, float pos_sy, float pos_ex, float pos_ey,
{
GLWRect rect(pos_sx, pos_sy, pos_ex, pos_ey);
rect.set_col(&col, &col, &col, &col);
- push(rect);
+ add_primitive(rect);
}
/////////////////////////////////////////////////////////////////////////////
@@ -376,7 +376,7 @@ void LineBuffer::add(float pos_sx, float pos_sy, float pos_ex, float pos_ey,
{
GLWRect rect(pos_sx, pos_sy, pos_ex, pos_ey);
rect.set_col(&col, &col);
- push(rect);
+ add_primitive(rect);
}
void LineBuffer::add_square(float sx, float sy, float ex, float ey,