diff options
author | Ixtli <cg@325i.org> | 2010-04-03 14:05:00 +0900 |
---|---|---|
committer | Enne Walker <ennewalker@users.sourceforge.net> | 2010-04-24 10:19:48 -0400 |
commit | 92399eb0ebe36a745299037d1a55db4ae90ffd68 (patch) | |
tree | b6da5be58d501d037261831f3dad40b898223b10 /crawl-ref/source/tilebuf.cc | |
parent | eb02dc846cb5ee31e1a85f30f1f9aa6de3a95612 (diff) | |
download | crawl-ref-92399eb0ebe36a745299037d1a55db4ae90ffd68.tar.gz crawl-ref-92399eb0ebe36a745299037d1a55db4ae90ffd68.zip |
Cleaned up unneeded whitespace on newline in tilebuff.cc
Diffstat (limited to 'crawl-ref/source/tilebuf.cc')
-rw-r--r-- | crawl-ref/source/tilebuf.cc | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/crawl-ref/source/tilebuf.cc b/crawl-ref/source/tilebuf.cc index 66c28342a8..2cfb4225e4 100644 --- a/crawl-ref/source/tilebuf.cc +++ b/crawl-ref/source/tilebuf.cc @@ -36,25 +36,25 @@ void VertBuffer<PTVert>::draw(GLW_3VF *pt, GLW_3VF *ps) const { if (size() == 0) return; - + ASSERT(m_prim == GLW_QUADS); - + // Handle texture ASSERT(m_tex); glmanager->set(m_state); m_tex->bind(); - + GLPrimitive prim( sizeof(Vert), size(), 2, &(*this)[0].pos_x, NULL, &(*this)[0].tex_x); - + prim.mode = m_prim; - + // Set prerender matrix manipulations if ( pt ) prim.pretranslate = pt; if ( ps ) prim.prescale = ps; - + // Draw glmanager->draw_primitive(prim); } @@ -73,23 +73,23 @@ void VertBuffer<PCVert>::draw(GLW_3VF *pt, GLW_3VF *ps) const { if (size() == 0) return; - + ASSERT(m_prim == GLW_QUADS || m_prim == GLW_LINES); ASSERT(!m_tex); glmanager->set(m_state); - + // Create the primitive we wish to draw GLPrimitive prim( sizeof(Vert), size(), 2, &(*this)[0].pos_x, &(*this)[0].col, NULL); - + prim.mode = m_prim; - + // Set prerender matrix manipulations if ( pt ) prim.pretranslate = pt; if ( ps ) prim.prescale = ps; - + // Draw glmanager->draw_primitive(prim); } @@ -109,26 +109,26 @@ void VertBuffer<PTCVert>::draw(GLW_3VF *pt, GLW_3VF *ps) const { if (size() == 0) return; - + ASSERT(m_prim == GLW_QUADS); - + // Handle texture ASSERT(m_tex); glmanager->set(m_state); m_tex->bind(); - + // Create the primitive we wish to draw GLPrimitive prim( sizeof(Vert), size(), 2, &(*this)[0].pos_x, &(*this)[0].col, &(*this)[0].tex_x); - + prim.mode = m_prim; - + // Set prerender matrix manipulations if ( pt ) prim.pretranslate = pt; if ( ps ) prim.prescale = ps; - + // Draw glmanager->draw_primitive(prim); } @@ -151,26 +151,26 @@ void VertBuffer<P3TCVert>::draw(GLW_3VF *pt, GLW_3VF *ps) const { if (size() == 0) return; - + ASSERT(m_prim == GLW_QUADS); - + // Handle texture ASSERT(m_tex); glmanager->set(m_state); m_tex->bind(); - + // Create the primitive we wish to draw GLPrimitive prim( sizeof(Vert), size(), 3, &(*this)[0].pos_x, &(*this)[0].col, &(*this)[0].tex_x); - + prim.mode = m_prim; - + // Set prerender matrix manipulations if ( pt ) prim.pretranslate = pt; if ( ps ) prim.prescale = ps; - + // Draw glmanager->draw_primitive(prim); } |