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authorSteve Melenchuk <smelenchuk@gmail.com>2014-03-31 20:38:29 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-07 18:23:19 -0600
commit3ef11c3138aa1a63f592fa61dfc72a86bf76e61b (patch)
tree35e8086169e95be36147449680bfa397453fefda /crawl-ref/source/tiledgnbuf.cc
parent9351631d8478c6c4630496da9f381199f4ba8089 (diff)
downloadcrawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.tar.gz
crawl-ref-3ef11c3138aa1a63f592fa61dfc72a86bf76e61b.zip
Gozag: gold lust.
Fighting near the gold piles of recently-defeated enemies boosts your skills.
Diffstat (limited to 'crawl-ref/source/tiledgnbuf.cc')
-rw-r--r--crawl-ref/source/tiledgnbuf.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/tiledgnbuf.cc b/crawl-ref/source/tiledgnbuf.cc
index 3869dea67a..27743f3cd7 100644
--- a/crawl-ref/source/tiledgnbuf.cc
+++ b/crawl-ref/source/tiledgnbuf.cc
@@ -280,6 +280,8 @@ void DungeonCellBuffer::pack_background(int x, int y, const packed_cell &cell)
m_buf_feat.add(TILE_SANCTUARY, x, y);
if (cell.heat_aura)
m_buf_feat.add(TILE_HEAT_AURA + cell.heat_aura - 1, x, y);
+ if (cell.gold_aura)
+ m_buf_feat.add(TILE_GOLD_AURA + cell.gold_aura - 1, x, y);
if (cell.is_silenced)
m_buf_feat.add(TILE_SILENCED, x, y);
if (cell.halo == HALO_RANGE)