summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/tiledgnbuf.cc
diff options
context:
space:
mode:
authorNicholas Feinberg <pleasingfung@gmail.com>2014-06-07 11:30:53 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-06-07 11:31:03 -0700
commit606926441a56742edf50ed697c80ec3490840677 (patch)
treeea59341f381cee56c61940435fe715b88bd74034 /crawl-ref/source/tiledgnbuf.cc
parent4649f9979934b87db7f42485047db414379f5368 (diff)
downloadcrawl-ref-606926441a56742edf50ed697c80ec3490840677.tar.gz
crawl-ref-606926441a56742edf50ed697c80ec3490840677.zip
Add recall icon for convokers
Diffstat (limited to 'crawl-ref/source/tiledgnbuf.cc')
-rw-r--r--crawl-ref/source/tiledgnbuf.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/tiledgnbuf.cc b/crawl-ref/source/tiledgnbuf.cc
index 47f30bc616..d913d46abe 100644
--- a/crawl-ref/source/tiledgnbuf.cc
+++ b/crawl-ref/source/tiledgnbuf.cc
@@ -478,6 +478,11 @@ void DungeonCellBuffer::pack_foreground(int x, int y, const packed_cell &cell)
m_buf_icons.add(TILEI_DEATHS_DOOR, x, y, -status_shift, 0);
status_shift += 6;
}
+ if (fg & TILE_FLAG_RECALL)
+ {
+ m_buf_icons.add(TILEI_RECALL, x, y, -status_shift, 0);
+ status_shift += 9;
+ }
// Summoned and anim. weap. icons will overlap if you have a
// summoned dancing weapon, but that's rare and still looks okay.