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author | Neil Moore <neil@s-z.org> | 2012-08-04 13:34:36 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2012-08-04 13:34:36 -0400 |
commit | 7d82df6c3cb559c1a7423225640b46a7927db6cc (patch) | |
tree | 27d74e03ea7543153d8eb28af7701283f4a472b3 /crawl-ref/source/tiledgnbuf.cc | |
parent | ca705f4095e421bc8e447852942783058bc1c27b (diff) | |
download | crawl-ref-7d82df6c3cb559c1a7423225640b46a7927db6cc.tar.gz crawl-ref-7d82df6c3cb559c1a7423225640b46a7927db6cc.zip |
Don't draw mud on top of walls (#5819).
Diffstat (limited to 'crawl-ref/source/tiledgnbuf.cc')
-rw-r--r-- | crawl-ref/source/tiledgnbuf.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tiledgnbuf.cc b/crawl-ref/source/tiledgnbuf.cc index 9754992932..9f57a317d0 100644 --- a/crawl-ref/source/tiledgnbuf.cc +++ b/crawl-ref/source/tiledgnbuf.cc @@ -174,7 +174,7 @@ void DungeonCellBuffer::draw() void DungeonCellBuffer::add_blood_overlay(int x, int y, const packed_cell &cell, bool is_wall) { - if (cell.is_liquefied) + if (cell.is_liquefied && !is_wall) { int offset = cell.flv.special % tile_dngn_count(TILE_LIQUEFACTION); m_buf_feat.add(TILE_LIQUEFACTION + offset, x, y); |