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authorSteve Melenchuk <smelenchuk@gmail.com>2012-08-15 12:48:51 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2012-08-15 12:48:51 -0600
commitb08aebe72ee46d028d054bf0ef8a67eb596db6d6 (patch)
tree2e0561b9c9cce51a8b820cc9f8930c3208a67bba /crawl-ref/source/tiledgnbuf.cc
parentd62a275fae9e89ecaeb1a1d79d3830bbb0ebe8c0 (diff)
downloadcrawl-ref-b08aebe72ee46d028d054bf0ef8a67eb596db6d6.tar.gz
crawl-ref-b08aebe72ee46d028d054bf0ef8a67eb596db6d6.zip
QUAD DAMAGE emits an Orb-style glow while in effect.
It's the same radius, only all blue instead of mutagenic.
Diffstat (limited to 'crawl-ref/source/tiledgnbuf.cc')
-rw-r--r--crawl-ref/source/tiledgnbuf.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/tiledgnbuf.cc b/crawl-ref/source/tiledgnbuf.cc
index 9f57a317d0..73527278c3 100644
--- a/crawl-ref/source/tiledgnbuf.cc
+++ b/crawl-ref/source/tiledgnbuf.cc
@@ -271,6 +271,8 @@ void DungeonCellBuffer::pack_background(int x, int y, const packed_cell &cell)
if (cell.orb_glow)
m_buf_feat.add(TILE_ORB_GLOW + cell.orb_glow - 1, x, y);
+ if (cell.quad_glow)
+ m_buf_feat.add(TILE_QUAD_GLOW, x, y);
// Apply the travel exclusion under the foreground if the cell is
// visible. It will be applied later if the cell is unseen.