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author | Adam Borowski <kilobyte@angband.pl> | 2012-01-17 03:22:23 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-01-17 15:04:11 +0100 |
commit | eef54198d6d98c8a17c03b00c5f1d5e8ff23cda4 (patch) | |
tree | 5e2d28a17a5d91ad041c5fab56f5182dbf63409d /crawl-ref/source/tiledgnbuf.cc | |
parent | ee20cc89b8b5001e2d00e17966bd7b0115bdeb92 (diff) | |
download | crawl-ref-eef54198d6d98c8a17c03b00c5f1d5e8ff23cda4.tar.gz crawl-ref-eef54198d6d98c8a17c03b00c5f1d5e8ff23cda4.zip |
A very lame tile for umbras.
It really should be shifting, like in console. At least, this one works.
Diffstat (limited to 'crawl-ref/source/tiledgnbuf.cc')
-rw-r--r-- | crawl-ref/source/tiledgnbuf.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/tiledgnbuf.cc b/crawl-ref/source/tiledgnbuf.cc index 6c8ed19536..6aadde5983 100644 --- a/crawl-ref/source/tiledgnbuf.cc +++ b/crawl-ref/source/tiledgnbuf.cc @@ -270,6 +270,8 @@ void DungeonCellBuffer::pack_background(int x, int y, const packed_cell &cell) m_buf_feat.add(TILE_SILENCED, x, y); if (cell.halo == HALO_RANGE) m_buf_feat.add(TILE_HALO_RANGE, x, y); + if (cell.halo == HALO_UMBRA) + m_buf_feat.add(TILE_UMBRA, x, y); if (cell.orb_glow) m_buf_feat.add(TILE_ORB_GLOW + cell.orb_glow - 1, x, y); |