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authorAdam Borowski <kilobyte@angband.pl>2013-12-08 00:19:29 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-12-08 00:24:18 +0100
commitab21395712afc040eeb13042adf70971e61a3009 (patch)
tree405fa674488f4709f33fa93d06184a772062ce7b /crawl-ref/source/tilepick-p.cc
parent7c58881104cd49187896d6e1d71119053c552aa3 (diff)
downloadcrawl-ref-ab21395712afc040eeb13042adf70971e61a3009.tar.gz
crawl-ref-ab21395712afc040eeb13042adf70971e61a3009.zip
Rename "sabre" to "cutlass".
Sabres are a massive category that, while including even short stuff (like cutlasses!), is nowhere near the low end of "long blades" on the average. So we had a "short blade" item whose name included the longest 1-handed long blade...
Diffstat (limited to 'crawl-ref/source/tilepick-p.cc')
-rw-r--r--crawl-ref/source/tilepick-p.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/tilepick-p.cc b/crawl-ref/source/tilepick-p.cc
index e5573d139c..96faeed6a5 100644
--- a/crawl-ref/source/tilepick-p.cc
+++ b/crawl-ref/source/tilepick-p.cc
@@ -145,8 +145,8 @@ tileidx_t tilep_equ_weapon(const item_def &item)
case WPN_FALCHION:
tile = TILEP_HAND1_FALCHION;
break;
- case WPN_SABRE:
- tile = TILEP_HAND1_SABRE;
+ case WPN_CUTLASS:
+ tile = TILEP_HAND1_CUTLASS;
break;
case WPN_DEMON_BLADE:
tile = TILEP_HAND1_DEMON_BLADE;