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authorAdam Borowski <kilobyte@angband.pl>2011-01-08 03:07:19 +0100
committerAdam Borowski <kilobyte@angband.pl>2011-01-08 03:07:19 +0100
commit679a4604928c566697cf27ae6158506fb044a356 (patch)
treee85c38d3b0df045d97b330149d6e7b5a6f08b775 /crawl-ref/source/tilepick-p.h
parentea0711175419418ee930d4b798fbc0199218a7bf (diff)
downloadcrawl-ref-679a4604928c566697cf27ae6158506fb044a356.tar.gz
crawl-ref-679a4604928c566697cf27ae6158506fb044a356.zip
Fix the struct/class clang warnings for tiles, too.
I'm unable to test optimized builds as clang (trunk) crashes during compilation.
Diffstat (limited to 'crawl-ref/source/tilepick-p.h')
-rw-r--r--crawl-ref/source/tilepick-p.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/tilepick-p.h b/crawl-ref/source/tilepick-p.h
index 38b1c8849a..cd5afccab1 100644
--- a/crawl-ref/source/tilepick-p.h
+++ b/crawl-ref/source/tilepick-p.h
@@ -10,8 +10,8 @@
#include "tiledef_defines.h"
-class dolls_data;
-class item_def;
+struct dolls_data;
+struct item_def;
// Player equipment lookup
tileidx_t tilep_equ_weapon(const item_def &item);