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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-23 20:23:20 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-23 20:23:20 +0000
commit1a8d4c881449acb7024d558d731d297318162f47 (patch)
tree6014b186d8ba9d17e3dac55a8b3e1137434e4b9c /crawl-ref/source/tilepick.cc
parentfd8bd1ca5468a36c6ec217327d227c5307ba1356 (diff)
downloadcrawl-ref-1a8d4c881449acb7024d558d731d297318162f47.tar.gz
crawl-ref-1a8d4c881449acb7024d558d731d297318162f47.zip
* Change spell range display to something like @----->..
This should be a bit clearer and is closer to the power display that also uses dots for potential not yet reached. * Fix 2824220: Magic mapping revealing real terrain tiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@10388 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r--crawl-ref/source/tilepick.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index 8c290ab2b4..e1c3d34efb 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -2649,7 +2649,7 @@ void tileidx_unseen(unsigned int &fg, unsigned int &bg, int ch,
case '[':
case ']': fg = TILE_UNSEEN_ARMOUR; break;
case '\\': fg = TILE_STAFF_OFFSET; break;
- case '^': bg = TILE_DNGN_TRAP_ZOT; break;
+ case '^': bg = TILE_DNGN_TRAP_ARROW; break;
case '_':
case 220:
case 131: fg = TILE_UNSEEN_ALTAR; break;